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windowdemo
libwindow - desktop demo
terror 21 2026-09-29
franko
Franko: The Crazy Revenge – gra komputerowa typu beat ’em up ze scrollowanym ekranem, wyprodukowana przez World Software i wydana w 1994 roku przez Mirage Software. Głównymi bohaterami gry są tytułowy Franko oraz jego przyjaciel Alex. Jest to klon gry z wersji DOSowej. Została użyta grafika z wersji DOSowej a dokładnie zripowana. Cały kod został napisany od początku.
terror 22 2026-09-17
basicBomber
basicBomberman (NES clone)
terror 31 2026-08-14
FUSION TIGER MEGADEMO
FUSION TIGER MEGADEMO Fusion Tiger Megademo is an attempt to push BasicFusion far beyond the usual BASIC demo and turn it into a real old-school demoscene production. The demo mixes classic Commodore 64-inspired effects with features possible in a modern BASIC environment: raster bars, Kefrens-style sine effects, DYCP scrolling, BOB-like particles, starfields, perspective grids, procedural vector graphics, animated characters, an infinite tunnel and a complete software-generated 3D scene. Everything runs from a single .bf file. There are no external graphics, models, WAV files, OGG files or other runtime assets. All graphics are generated procedurally by the program itself, while the soundtrack is reconstructed from MIDI data embedded directly inside the BASIC source and synthesized in real time using BasicFusion's sound engine. The soundtrack is a BasicFusion cover of Survivor's “Eye of the Tiger”, with thousands of MIDI note events converted into internal DATA statements. Separate melody, bass, piano, strings, overdrive guitar, distortion guitar, muted guitar and drum parts are interpreted by the program and played using SOUND and NOISE. The visual part consists of several continuously changing scenes: C64-inspired boot sequence neon demoscene intro animated vector runner with parallax city raster and Kefrens effects moving BOBs and perspective checkerboard procedural 3D icosahedron rotating vector geometry starfields and particle systems infinite perspective tunnel multieffect finale sinusoidal demoscene scroller The main challenge was to make the whole production behave like a proper demo rather than a collection of disconnected BASIC examples. Effects share timing, music runs independently from the display refresh rate, animation is synchronized through TIMER and SYNC, and the complete production loops continuously. It is both a tribute to the Commodore 64 demoscene and an experiment: How far can you push a modern BASIC interpreter when you stop treating BASIC as a beginner's language?
Wit 71 2026-08-10
GTA 6
Forget Vice City. Forget billion-dollar budgets. Forget ray tracing. GTA 6 has finally arrived — and it runs in a web browser using BASIC. Explore the glorious streets of Liberty City at a blistering frame rate that may occasionally require you to personally negotiate with the Settings menu. Steal cars, shoot people, get chased by police, blow up vehicles, earn money, complete missions and experience advanced law-enforcement AI that has recently discovered buildings are, in fact, solid objects. Featuring cutting-edge technology such as rectangles, circles, lines and several different colors, GTA 6 pushes basicFusion to limits nobody asked it to reach. Highlights include: a whole city, actual drivable cars, guns, explosions, pedestrians with hopes and dreams lasting approximately seven seconds, wanted levels, police pursuits, Pay'n'Spray, missions, money, health, armor, a radar, sound effects your sound card will never forget, and a revolutionary top-down graphics engine capable of displaying an entire roof.
Wit 54 2026-08-10
cityBuilder
CITY BUILDER Build your own city from a single road and watch it grow into a sprawling metropolis. It's a small love letter to the classic city sims — pixel-art tiles, chiptune blips, and that "just one more building" itch. Zone houses, shops and factories, wire everything up with roads and power, then keep an eye on your budget while your town fills up with cars, trains, ships and planes. Raise taxes if you're broke — but push your citizens too hard and they'll pack up and leave. What you can do: Lay roads, rails, bridges and power lines Grow residential, commercial and industrial zones Build power plants, parks, police, fire, hospitals, schools, ports and airports Juggle taxes, loans, crime, traffic and pollution Survive fires, floods and tornadoes Control the pace with pause / 1x / 2x / 3x speed Pick your look: Classic, Dark, Windows or Green Terminal themes Save up to 5 cities and pick up right where you left off No timers, no ads nagging you — just you, a map, and a city to bring to life. How big can you make it? Made with basicFusion by Terror.
terror 47 2026-08-09
solitaire
solitaire cards game
terror 38 2026-07-09
cube
No description
juen 43 2026-07-09
puzzle
rmb - preview lmb - put
terror 27 2026-07-08
dune
simple rts game like a dune
terror 54 2026-07-08
amigabounce
amiga bouncing ball
terror 75 2026-07-08
supaplex
Supaplex clone arrows - move space - eat :) esc -restart
terror 44 2026-07-08
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